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Doucette, Jason -
Resume. Game, Artificial Intelligence projects. Real time software rendered computer graphic and demo effects. Screen shots, free samples and downloads.
http://www.jasondoucette.com/ Forbes, Kevin -
Research info, downloadable graphics/vision source code, and personal home page.
http://thekrf.com Mizanin, Marek - Zanir -
3D graphic programs using OpenGL or Direct3D with source code (C++).
http://www.zanir.szm.sk/ CG References and Tutorials by Malcolm Kesson -
A collection of reference and tutorial pages relating to RenderMan, Maya/mel, Pixar slim, Houdini, Tcl, Shake scripting and C. Also provides a free text editor for Linux, Win and OSX.
http://www.fundza.com/ Elias, Hugo -
In-depth computer graphics programming articles and examples. Reviews of graphics/programming and other books. Links.
http://freespace.virgin.net/hugo.elias/ Saeed -
About. Gallery custom programs and 3DS MAX generated 3D graphics.
http://www.geocities.com/saeed_d2000/ Gruaz, Raphael -
Offers CV, projects (DirectX, Vertex Shader, Raytracing, C++, Java, Web), information on travels, and photos.
http://www.gruaz.net/ Klosiewicz, Przemek - SweetSheep Homepage -
About. Graphics programming, Mandelbrot - Julia set explorer, RayMax - Raytracer, OpenGL. Photos.
http://users.skynet.be/SwSh/ Roel z'n Boel -
Homepage, hosting personal projects related to programming in C++ and computer graphics (raytracing and real-time).
http://www.xs4all.nl/~reije081/ Doucette, Matthew -
C.V. Real-time computer programming graphic examples and raytraced computer graphics. Wipeout Othello/Reversi game. Quotes. Music composition section. Wallpapers. Software piracy notes. Chess section.
http://www.matthewdoucette.com/ Spontz Scene Group -
A group of computer-enthusiasts oriented to audiovisual production using low level and realtime techniques such as OpenGL or 3dfx mainly with Macintosh, Windows, Linux and BeOS.
http://www.spontz.org/ Codito, Ergo Sum -
Graphics programming tutorials, source code and free downloads.
http://home10.inet.tele.dk/moelhave/ Pentayya, Krishna - K Zone -
Repository of 3D models. VRML tutorial. Algorithms, projects and papers.
http://www.btinternet.com/~krys1/ Harris, Kevin R. - CodeSampler -
Several introductory OpenGL and Diretc3D samples, with many written in both for comparison. More advanced samples emphasis vertex and pixel shader development using nVIDIA's new Cg language.
http://www.codesampler.com/ Strulovitz, Nir -
Ports (="translations") of Denthor's classic graphics programming tutorial for 32-bit compilers: Free Pascal, Virtual Pascal, OpenWatcom C, Gnu Djgpp C. Snapshots taken from Windows and DOS animation graphics demos.
http://www.geocities.com/doesitsnowinla/ Boissard, Eric - Real-time ocean waves rendering -
Real-time deep-ocean waves simulation. Rendering using vertex and pixels shaders. Portfolio.
http://eric.boissard.free.fr/ Bujnak, Martin -
Computer graphics, realtime 3D engines with dynamic elements like lights and shadows.
http://www.2b3d.host.sk/ James, Grant - Zeus CMD -
Tutorials on C++, Java, Photoshop, 3DMax, Visual Basic.NET, HTML.
http://www.zeuscmd.com/
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